ABOUT THE BOOK
young adult contemporary thriller published by HarperCollins on 4 March 2014
Panic began as so many things do in Carp, a dead-end town of twelve thousand people in the middle of nowhere: because it was summer, and there was nothing else to do.
So something can always go wrong. And it does.
Heather takes part in the game on a whim; though it’s very clear what, or who, spurs her decision. Her life is hard and the only people who are constant in her life are her little sister, Lily and her best friend, Bishop. But Lily is having a hard time dealing with how things are at home while, Bishop seems distant right when Heather admits to herself that she might be falling for him. Nat, her other best friend, is just busy trying to win Panic so she can go to Hollywood to and start her modeling career.
Dodge is playing Panic for revenge. Despite everything that led him to that decision, I could never discount the feeling that the revenge aspect was stupid. Probably because it is. And that’s all I got on him even though half the book is from his perspective. His role is typical; will-do-anything-to-win which got really old, really fast.
‘Why did time have to be the wrong kind of relative?’
‘It was so strange, the way that life moved forward: the twists and the dead ends, the sudden opportunities. She supposed if you could predict or foresee everything that was going to happen, you’d lose the motivation to go through it all. The promise was always in the possibility.’